The fabulous Global Mobilization-Cold War Germany has been updated. New equipment, Flecktarn cammo, the G-36 gun and more! The new vehicles include the Schützenpanzer MARDER 1 AIFV.
Although this vehicle was available in at least one community mod, I never tried commanding one until the DLC update happened. So I did set up a very short mission (capture a bridge held by a mix of motorized/mechanized Soviet infantry) and I entered combat with my infantry and a Leopard tank providing overwatch.
|The tiny turret of the Marder is great for hull down positions, but I feared a lucky shot from the enemy could knock down my cannon. Hell, I need that cannon to neutralize the enemy infantry.|
|Instead of hull down trickery, I relied on my feet: I dismounted and went forward to see what was up at that bridge.|
|One BMP-1, center, and one T-55, top right. The Leopard has already fired two shells but its main gun went silent after that. It had probably taken the T-55 already.|
|Proof of the demise of that enemy T-55 came from the fact that the tank didn't blew my Marder into oblivion while we maneuvered into position. The Milan ATGM I fired at it was just to be completely sure.|
|Next in line, the BMP-1 at the bridge. Easy prey for my AP rounds from the autocannon.|
|Then, to carefully take care of the enemy infantry. The thermal sights quality was far too good for an 80's scenario: it turns out that I did set up the scenario with an A2 variant. I should have used the A1.|
|Command view: by this time my dismounts are leading because there is too much cover and concealment for enemy RPGs.|
|After a couple of minor shootouts, the bridge was clear.|
The Marder is a prime example of a great IFV, I'm now moving into more complicated missions that will demand the correct doctrine.