Another village, another gun run. The difference is that this time I can add stuff at my liking. |
The mission editor interface. This is pretty much the editor of Rise of Flight. Very flexible and great for both rapid prototyping and editing big scenarios. |
The 3D camera view allows the precise positioning of both land and air assets. |
German AAA on the ready. |
The same AAA gun during the mission play. A run with my IL-2's cannons and the gun crew is in trouble. |
A German halftrack, safe for the time being. Note my aircraft in the background and the MG-tank combo at the edge of the village. |
Because of my bombing failure, these Russian tanks advancing into the teeth of the German AT gun are likely to take losses. |
Myself in the background, overflying fellow tanks. I better get back into the village to clear up their path. |
3 comments:
The addition of the editor is definitely a huge boost to this sim, and enough to finally pull me back in after I, too, was completely put off by the unlockables nonsense. I used the old Il-2 FME way back when, and use the DCS editor to set up simple missions pretty often, but I never used ROF's editor -- is this editor about as easy to use as the former examples?
Hi Greg,
It is relatively easy to use. I think that if you did figure out the other two, this one will be no problem.
Cheers,
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