... battle space is the three-dimensional area in which the platoon can acquire enemy forces and influence them with effective fires.
I briefly introduced this concept to you back in February of 2010. The concept of battle spaces also applies to infantry tactics.
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The intricacies of tactical combat in built up areas revolve all around the treacherous quick changes in the layout of the battle space around every single soldier. |
In the illustration below, a US infantry man (A) is trying to find out if there any Russian troops (B) on the other side of the house.
"Slicing the pie" is a better alternative to peeking around corners.
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Careful and thoughtful movement is the name of the game. Beyond the corner (foreground), lies a dead Russian soldier. |
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A second Russian soldier is engaged and killed. |
Always remember that lines of sight work in both ways. What you can see is both a tactical asset (you can target it) and a liability (you can be shot from it).
This entry was made from a tiny ArmA 3 setup made with the mission editor. The US and Russian troops are from Red Hammer Studios' Escalation mod.
Cheers,
1 comment:
Very practical explanation of this concept, is more tactical and useful than the Hollywood-ish take the corner.
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