... battle space is the three-dimensional area in which the platoon can acquire enemy forces and influence them with effective fires.
I briefly introduced this concept to you back in February of 2010. The concept of battle spaces also applies to infantry tactics.
The intricacies of tactical combat in built up areas revolve all around the treacherous quick changes in the layout of the battle space around every single soldier. |
In the illustration below, a US infantry man (A) is trying to find out if there any Russian troops (B) on the other side of the house.
"Slicing the pie" is a better alternative to peeking around corners.
Careful and thoughtful movement is the name of the game. Beyond the corner (foreground), lies a dead Russian soldier. |
A second Russian soldier is engaged and killed. |
Always remember that lines of sight work in both ways. What you can see is both a tactical asset (you can target it) and a liability (you can be shot from it).
This entry was made from a tiny ArmA 3 setup made with the mission editor. The US and Russian troops are from Red Hammer Studios' Escalation mod.
Cheers,
1 comment:
Very practical explanation of this concept, is more tactical and useful than the Hollywood-ish take the corner.
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