Wednesday, February 8, 2012

Weekend Venture to the WWII Pacific Ocean ... And Skies

Pass the ammo. And the ritalin, because I was not able to focus on one game ...


HPS's Guadalcanal is a 2D simulation of WWII naval combat. I'm messing around with the Savo Island scenario and I needed to "see" how the area of operations would look like. "Seeing" meaning getting a better grasp of how big is the area and such other things you can't get from a 2D map.

Tuesday, January 31, 2012

Command Ops Highway to the Reich - It's Good to be Back ...

... To where all started. Panther Games' original game engine resembling what nowadays is one of the most exquisite war gaming experiences you can get, saw the light back in 2002 under the name Airborne Assault Red Devils Over Arnhem. I've just retrieved my copy of Red Devils from my cabinet and I can't help to marvel  how far Panther Games has come.


Command Ops Highway to the Reich is an expansion to the base game Battles from the Bulge, that takes advantage of all the goodies that during the recent years were introduced into Panther Games' war game engine. Command Ops Highway to the Reich now replaces Airborne Assault Highway to the Reich, which is now discontinued.

Sunday, January 29, 2012

Achtung Panzer Operation Star - Quick Facts

I've missed Achtung Panzer Operation Star's release back in November. Not for lack of interest but because of the gaming backlog I have. Time to catch up, fellows.


Since it is a bit late to review this game and Operation Star is closely related to the previous highly acclaimed Kharkov 1943, this entry will be just a quick overview of what's new and better.

Monday, January 23, 2012

ArmA 2 Operation Arrowhead - Named Area of Interest "Viking" - An Inconvenient Combat Outpost

As part of the impending NATO invasion, my Czech team of special forces is tasked with developing ground truth intelligence plus organizing and training Takistani rebel forces in a location centered around a dilapidated enemy air force base (NAI Viking) of the Takistani Air Force.


The Takistani Army has increased its presence in the region and now they are putting pressure against the rebel forces. A reinforced company enemy force has been deployed and the works on combat outposts around the airbase are increasing. The combat outpost pictured above, north of the airbase overlooks the main avenues of approach to the airbase and is looking good for a baptism of fire.

This entry just to show you some pics of the (built from scratch with the editor) combat outpost before we try to blow it into oblivion ...

Sunday, January 22, 2012

Combat Mission Battle for Normandy - Yet Another, Final Note on Combat Functions/Services and Weapon Systems

This is a continuation of a continuation ... I know, it's getting messy. This entry just to wrap it up, I promise. :)

Tigers Unleashed (HPS Simulations) - Review

A detailed, high fidelity simulation of WWII land combat … Are you ready for the real deal?



At the time of this writing, HPS Simulations’ Tigers Unleashed (TU) is the most detailed WWII tactical land combat simulation out there. This simulation is data heavy, versatile, highly scaleable and offers an enormous range for customization of weapon systems. A greatly improved offshoot of the Point of Attack 2 simulation, TU's topic is tactical combat in Poland (1939) and the Soviet Union (1941-1942).

Friday, January 20, 2012

ArmA 2 Operation Arrowhead - Bunkers with Improved Frontal Cover

Do you remember this old entry, where I was complaining about the lack of frontal cover in the stock bunkers? Well, it doesn't look pretty, but it is doable.
Side by side comparison of the stock bunker (left) and the modified bunker (right) with more frontal cover. I went a bit loco and added overhead cover to the modified bunker too.

Sunday, January 15, 2012

Combat Mission Battle for Normandy - More Notes on Combat Functions/Services and Weapon Systems

This a continuation of a previous entry. The topic is how this Combat Mission scenario took me out of a cozy tactical mind frame of just simple fire and maneuver.

Germans hiding in ambush within a French village. Come on! Like the hedgerows were not hard enough to take these out from ...

The scenario: Bloody Dawn, by one of the great scenario designers Field Marshal Blucher
The game: Combat Mission Battle for Normandy

Spoiler Alert! Do not read if you are still going to play this scenario against the computer.


Saturday, January 14, 2012

Mius '43 (John Tiller Software) - Soviet Phalanges Pushing Forward

In ancient warfare, the Greek hoplites deployed in tight formations called phalanges, which were eight or more ranks deep. The usefulness on the rear ranks is still a matter of scholarly debate, but many now believe that the rear ranks had a role beyond replenishing casualties in the front ranks. The "physical pushing match" school of thought believes that the rear ranks exerted so much pressure on the front ranks that the resulting shock action of the phalanx was, at least partially, a physical push forward.


I'm enjoying John Tiller's free demo for the Panzer Campaigns series. You can ask for it in this webpage. I recommend this fantastic graphics mod for a more complete enjoyment.

The demo features the Soviet offensive in the river Mius in July 1943. I'm not new to commanding a whole Soviet WWII front in an offensive against prepared German defenses. But I'm not getting any better!

Friday, January 13, 2012

Achtung Panzer Operation Star - Volokonovka 1942 - The Breeze of Summer and the Smell of Burnt Tank Hulls

Graviteam is on fire, fellows. After the release of the second installment in the highly acclaimed Achtung Panzer series (Operation Star), it's DLC after DLC and there is no other choice but to enjoy.


Volokonovka 1942 is new DLC to be released on 15Jan12. It's a new area of operations, with campaigns and missions during the summer of 1942.

Here are some screenshots of a quick battle where I fed Soviet tanks into the teeth of a German tank company defending in a reverse slope. The body and burnt hulls count was not pretty.