Thursday, April 1, 2010

Learning the complexities of close air support

After getting LOMAC Flaming Cliffs 2.0 (FC2.0), I have been reading quite a bit about close air support (CAS) with the A-10. Close air support is one of the most complicated air operations and until we get the highly anticipated DCS A-10, we will have to settle for the rather simplistic system in FC2.0.


I was looking around for other simulators where you can have some of the complexities of CAS missions, in particular the interaction with forward controllers. It is rather odd that I found a very complex system of interacting with ground "controllers" in the fantasy game "Dragonester".




Once you are in the sky as a pilot (Dragon knight in this game), the main challenge is to interact with ground controllers (elves in this case). As in real life all is against you: your flying also needs attention, the elves have a very limited view of the battle because of their short height ...
(please click the "read more" link below for the full article)



... just kidding. Happy April's fools day, folks.


Cheers,



3 comments:

Dave said...

chance you could recommend some good CAS reading sources - assuming that the first part of that article is accurate :-)

Anonymous said...

Hilarious !

Thx, Koen

JC said...

Thanks for your comments.

Dave: take a look at this great article

http://www.simhq.com/_air/air_092a.html

The part of the FAC is missing, but the article describes the tactics spot on. Mr. Bush was a pilot during the Vietnam war, he knows his stuff well.

Cheers,