Wednesday, November 26, 2014

Steel Beasts ProPE - Complex Insurgent Ambush - AAR

This is the AAR for the ambush I described in a previous blog entry. Many thanks to the readers who contributed with ideas on the best CoA.

My two Bradleys on route to the ambush kill zone. We are already engaging a platoon-sized insurgent blocking/security force armed with RPGs

Sunday, November 23, 2014

Life and Death at Stalingrad - IL-2 Sturmovik Battle of Stalingrad

Never had a so intense love and hate relationship with any of my games or flight simulators. This one is an exception.

I see the still-to-unlock stuff and I feel treated like a 12 year old ...

Then I go into combat with any aircraft and everything is so good.

Within this entry, you can take a look at video footage from two of my latest kills.

Sunday, November 16, 2014

Combat Mission Battle for Normandy - Armor Ambush

This is the by-product of an scenario editing failure. I wanted to create something to show the ambush of the lone British Sherman Firefly that killed a group of German Tigers commanded by Wittman during the battle for Normandy. Very challenging to recreate such an oddball. But not all is lost: had some fun testing the scenario and I made a video.



Check out the YouTube version for high definition.

Cheers,







Thursday, November 13, 2014

DCS World - The Su-27 Is Now a Flaming Cliffs 3.0 Module

I will never forget my enjoyment of Flanker 2.5 back in the day. Now, 12 years later, I am loving the Flanker as the first day!


As a download/module for Flaming Cliffs 3.0, this is not a study sim where the virtual pilot pushes every button in the virtual cockpit. But the avionics and systems are not as simplified as in the Thirdwire series.

Tuesday, November 11, 2014

Steel Beasts ProPE - Complex Insurgent Ambush - Briefing

They say that ambushed forces should immediately aim to fight through an ambush. What about the QRF sent in relief of them?

A squad of engineers has been hit by an IED. A MRAP can be seen in the background, attempting to cross and support/extract the US soldiers.

Sunday, November 9, 2014

Battle of Albuera - War Gaming Notes - Episode 1



With the release of John Tiller's Software "Bonaparte's Peninsular War", I thought of revisiting the virtual battlefield that I barely fought from the "Peninsular War Mod" for HistWar Les Grognards.

Saturday, November 8, 2014

Iron Front Liberation 1944 - Taking German Halftracks Into Contact

My standard practice was to dismount my panzergrenadiers as soon as contact was established. But I may have been dilapidating my maneuver capital.

Today's custom-made scenario: the enemy holds a tiny bridgehead on our side of the river. Near a pontoon bridge, an immobilized enemy tank plus two squads of Soviet infantry hold for dear life, reinforcements across the river due very shortly. Ourselves, a German panzergreneadier squad plus a Pak 40 AT gun, towed and carried by two halftracks.

Friday, November 7, 2014

ArmA 3 - Helicopters

The ArmA 3 Helicopters DLC has come out and new opportunities for tactical mischief coming from the skies are waiting for you.

The cockpit of the CH-67 Huron, a double rotor transport helicopter.

Tuesday, November 4, 2014

Combat Mission Battle for Normandy - Vehicle Pack

This one got released a few days back. The "Vehicle Pack" DLC features a collection of not-so frequent vehicles, tanks, bunkers and infantry flame throwers.

Vehicle Pack at Battlefront link

After a hiccup with the DRM, which was promptly solved by Battlefront's help desk (on a Saturday!) I took two of the "Hobart's Funnies" and went into a custom-made battle. You know me, engineers and cavalry fascinate me.

Check the video inside!

Monday, October 27, 2014

Combat Mission Red Thunder - Command and Control

I've seen my share of computer opponents just shuffling squads around the map without any consideration of who is commanding them. Even when we play at the "iron" level of complexity.


This short blog entry is about the nuisances of command and control in Combat Mission.