I'm playing Strategic Command WWII as the Axis and the fight in the far east is far from decisive. The Chinese have a good hold on their country and their defenses are a tough nut to crack. Desperate to break the stalemate and win some decisive victories for Japan, I brought carriers to litoral waters neighboring the two land-based points of main effort.
Sunday, August 17, 2025
Saturday, August 16, 2025
Birth of America 2 - Campaigning Without the Micromanaging and Bean Counting
Back in the day when AGEOD appeared in the wargaming arena, it was the start of an era. AGEOD's engine, WEGO-based, featuring command and control, dynamic orders of battle, clear maps and emphasis in military decision making, AGEOD games became almost an obsession to me.
Age of Longbow Volume 1 by Wargame Design Studio - Azincourt: Chaos as a Mechanism of Defeat
Wargame Design Studio is on a roll. Yesterday, the first installment of Age of Longbow was released. This marks the third game in the Sword and Siege series.
Friday, August 15, 2025
Effective Reconnaissance Requires Fighting - Combat Mission Shock Force 2
While revisiting Combat Mission Shock Force 2 in single player mode, I felt compelled to try again at the ATGM Ambush scenario. In command of a US Army reconnaissance troop (mix of HMMVs and M3A3s) I was quickly reminded of an old paper from the The Institute Of Land Warfare (Trading the saber for stealth: Can surveillance technology replace traditional aggressive reconnaissance? by Major Curtis Taylor).
Saturday, August 2, 2025
Falcon BMS 4.38 - Maverick Missiles Back to Fun with a Better Controller
The use of the targeting pod for Maverick missiles' boresighting and aiming has always been problematic with my old trusty Thrustmaster Warthog throttle.
Friday, August 1, 2025
Wednesday, July 30, 2025
Broken Arrow - Development Team Announces Their Future Plans
General Development & Community Focus
The development team is actively monitoring community feedback and is committed to making improvements.
They are adopting a faster-paced, more transparent communication approach to keep players informed.
The overall goal is to continuously improve the game, refine features, and engage with the community.