Sunday, January 3, 2010

Book and Game: "Command Ops: Battles from the Bulge" and "Kampfgruppe Peiper at the Battle of the Bulge"


If you are seeing this post through dial-up, I apologize beforehand for the sheer size of the images in this entry (yet I encourage you to click them for a better view). I just wanted to show  you the quality of the work you will enjoy when this war game comes out (very soon!). The screenshot is from the "Peiper's Race to the Meuse" scenario ...

Now watching: "Dogfights", the complete series on DVD



Got this DVD collection from the wife for Christmas. Great show. I just saw "MIG Alley", the first episode. I linked you to the first part of this episode in Youtube. If you go there, you will find the whole episode.

Cheers,

A US Marines "Infantry" Squad, Part 1



 "Every Marine a rifleman", they say. However the lack of organic crew served weapons at the platoon and squad levels has not escaped many savvy Marines who are pushing for adding more organic firepower into the US Marines Squads and Platoons.

In this entry, a US Marine "infantry" squad as seen through ArmA 2 ...

Saturday, January 2, 2010

Do You Have What It Takes to Command a Whole Corps?





Although I never declared myself a fan of this simulation, I keep coming back to it at least twice a month.So many things to learn from it ...

Thursday, December 31, 2009

Suppressive Fire in ArmA 2 v1.05


It works!
Messing around with a US Marines fire team (FT) yesterday, I was trying to take out a single MG nest. I ordered my automatic rifleman (AR, #2) to stay back and lay some fire into the enemy position while the rest of the team and me close with it. When I got there the enemy machine gunner was already eliminated so just for fun I ordered my AR to lay suppressive fire into the MG nest. Do you see the dust kicked out of the sandbags (arrow in the right)? It's my AR's suppressive fire coming from the right of the screenshot.

For using suppressive fire, it's important to keep in mind ...

Tuesday, December 29, 2009

Gah ! I've joined the Angle of Attack Church!


A time ago I posted an entry about how lousy of a virtual pilot I am.

I've lost count of how many virtual skies I've flown. Smolensk, Moscow, Okinawa, the Coral Sea, Korea, Great Britain, France ... I've chatted with fellow air combat simmers about energy and angles dogfights. I've been such a pedantic idiot that a couple of years ago I thought that I was done with combat flight simulators.  The truth is that after 10 years of on and off combat flight simming, I was not able to fly an airplane straight and level without continuously moving the stick back and forth.

(Click here or "read more" below for the full story)

Thursday, December 24, 2009

"Armored Brigade", A Free Wargame that Mixes the Best into Something Unique





What do get when you combine a bit of TacOps, Armored Task Force, Close Combat, Point of Attack 2, Combat Mission and Conquest of the Aegean?

Tuesday, December 22, 2009

ArmA 2 Gets Patched to v1.05

Yeah! Just in time for the Holidays break!

Not All Human Conflicts Are Created The Same



Apparently. The latest issue of the journal Nature has a paper detailing the statistical analysis of insurgencies that strongly suggests that, casualty-wise, insurgencies follow the same trend as conventional wars yet they are significantly different in terms of the frequency of casualties and the underlying mechanics generating them. (Click read more below to read this entry)

Thursday, December 17, 2009

Badass War Game AI: Be Careful on What you Wish For ...



I bought "The First Blitzkrieg" (HPS Simulations) a while ago and I played it on and off for a while. Reasons why I don't play that much with this war game:
First, I have the attention span of two year old. Second, the bloody computer opponent kicks my rear end. Every time. It makes me kind of sick. :)
I'm such an hypocrite! I can't even remember how much I bitched in the past for good computer opponents in war games ...