In this article, I show how to add a new naval base (Naval Base Puerto Belgrano, Argentina) and how to add ships to it.
Please right click the figures and open them in a new window for a more detailed view.
Once created, I renamed the pier structure to "Base Naval Puerto Belgrano" and then I selected it and went to Editor->Edit Docked Boats |
To launch a ship from the pier, you select the base, right click (or just press F7). |
And the destroyer is out. Off she sails in search of Chinese illegal fishing operations within Argentine territorial waters. |
Once you want the warship back to the naval base, right click on the vessel icon and select RTB. You don't even need to plot a course. |
The implications of these new features are enormous.
For a county with limited resources like Argentina, the tempo of operations has to match the available ports, their capacity and how to pace the operations without leaving the line warship-less.
Even for countries with plentiful of resources, the availability of ports and their turnaround time for refueling and repairs can become a bottleneck during sustained operations. Use your assets wisely!
I am really very happy how WarfareSims, after plenty of updates, still delivers a gameplay experience that is not focused in micromanaging individual ships but rather in operations and execution.
Cheers,
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