I'm anxiously awaiting the next book series by David Glantz about the battle for Smolensk. First volume was supposed to come out in June, yet it has been delayed a couple of times.
On the meantime, I'm playing Matrix/SSG's "Across the Dnepr Second Edition".
I still remember when I reluctantly picked up a boxed copy of "Korsun Pocket" from the local CompUSA. At that time the only other wargame I had was Close Combat 3 and the idea of a computer wargame featuring dice seemed strange to me. I know, I was like Zoolander in this scene ...
This game series never deviated from its original board game roots. Yet the engine has evolved into a unique gaming experience with exquisite and intricate rules. Playing this on cardboard would be almost impossible.
I still have the first edition of "Across the Dnepr", maybe I should re-install it for comparison.
Cheers,
5 comments:
what game engine is it use? old "Battles in Italy" or new "Battlefront"?
Hello :)
This one uses the "Battlefront" one, I think. This is an add-on to "Kharkov Disaster in the Donets".
Cheers,
It uses the "Kharkov Disaster in the Donets" engine, not the Battlefront one. U need to buy Kharkov first to play this Smolensk scenario
Yeah, that's true. I still have the original Korsun Pocket and the Smolensk expansion.
Cheers,
thanks guys, good to hear that(SSG made huge mistake with all that "improvements" in Battlefront in my opinion)
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