
Thanks again Dslyecxi for an amazing job. I'm looking forward to apply all the stuff from your guide into the game.
My hat goes off to you, sir.
Cheers,

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This weekend I was playing one of these wonderful Panzer Campaigns war games when I was struck (yet again) by the sheer scope of WWII in the Eastern front. Granted I was playing a tiny scenario of the Minsk 44 war game, not the greatest showdown of men and material compared to other battles in the Soviet Union. Still I was there in command of the 3rd and 48th Armies (1st Belorussian Front), and using air support from the 16th Air Army. At my command: 32590 men 1256 guns 737 vehicles and 330 planes. I say it again, this is not the biggest battle of military history. But I couldn't bring myself to think about what would be in real life to have all these resources at my disposal.
Professional staticians prefer to speak about the frequency distribution of the values observed rather than about averages only. Everybody has heard of the bell-shaped curve of the archetypal Gaussian normal distribution (see the image at right). Is a curve where the x-axis indicates the value measured and the y-axis indicates how frequent that value was found in a population. The average is the value in the x-axis where the curve has a peak and is the most typical value found in a population.
Back in 1960, a very smart fellow named Richardson took casualties data from wars on record and plotted them in a way similar than the one shown above. Number of casualties in the x-axis and frequency of the wars having x-casualties in the y-axis.It was 11 A.M. on a fine summer morning in Sarajevo, June 28 1914, when the driver of an automobile carrying two passengers made a wrong turn. The car was not supposed to leave the main street, and yet it did, pulling up into a narrow passageway with no escape. It was an unremarkable mistake, easy enough to make in the crowded, dusty streets. But this mistake, made on this day and by this driver, would disrupt hundreds of millions of lives, and alter the course of world history.So, to answer the question in the title of this entry: there is no way to tell if humankind will endure another world war. We should expect frequent small wars, that's for sure. But we should never underestimate the power of a chauffeur's mistake ...Mark Buchanan in "Ubiquity"
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Theatre of War 2 is a game that improves nothing from the original and actually turns out worse.Theatre of War was one of many games I wanted to try sometime, but I'm afraid it's off the list permanently.
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So, during the next few months I will be experiment with a companion website for this blog. In this companion website you can read these topics without the hassle of navigating through this blog.| WotYaThinkAboutThis |
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Eagle Dynamics Update – 15 June 2009There is one update that will be available sooner than August and that is a new version of the Georgian Oil War campaign. Again, Matt Wagner in the same thread as above:
It’s been a little over a month since the last update, so I thought it time to bring you all up to speed:
1- DCS: Black Shark Update/Patch. The update/patch is still in work but many more of the training tracks are broken due to update/patch changes than we first expected. Moving forward with DCS: A-10C Warthog, it is unlikely we will continue using the track file system for training missions! Between this and a couple of high-priority, time-sensitive tasks that have come up, the update/patch will probably not be released until August 2009. We understand that this is disappointing news to some, but believe me when I say that we want to release the update/patch even more than any of you.
2- DCS: Black Shark Printed Manual. Regarding North American distribution, the manuals have arrived at the distributer’s warehouse and will be sent to both GoGamer.com and Amazon.com. We apologize for the delay on this.
3- DCS: Black Shark Localization. Our localization manager and the dedicated Spanish translation team are working very hard on finalizing the Spanish version and are now at the release candidate stage.
4- DCS: A-10C Warthog. Not much to report here other than progress is good and it we will go into alpha testing after the Black Shark patch is released. Probably starting in August we’ll be discussing this project in more detail and I will start the Producer Notes soon after. We appreciate the PM beta tester application, but please note that we are not accepting beta tester applications at this time.
5- Lock On: Flaming Cliffs. As mentioned in the last update, we are working on a further evolution of this product line. However, until the software is essentially done, we will not be discussing this in any detail. Sorry.
6- 3rd Party Tools. As some of you may have noticed a Tool Wiki is available here: http://en.wiki.eagle.ru/wiki/All_about_land and forum discussion here: http://forums.eagle.ru/forumdisplay.php?f=89 In the near future we will be adding an additional 18 documents regarding terrain construction (kudos to Hawg11). Later in the year we will be adding additional plug-ins and instructional documents to create new aircraft.
Matt Wagner
Producer, TFC/Eagle Dynamics
This patch better be worth the wait ... Just kidding.| WotYaThinkAboutThis |
Not the best of places to find out enemy armor with an M3 CFV. The view from vehicle 4/2-A when the enemy armor was spotted. The enemy tanks are somewhere far in the background.Please click the image for an expanded view.
Situation at 7:12. We found enemy armor ... and killed it.Please click the image for an expanded view.| WotYaThinkAboutThis |
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Situation at 6:49 AM. Bug report: teams 2-A and 3-A show as a single tank icon in the AAR section of SB ProPE.Click on the image for an expanded view.
Team 2-A emerges from the palms in a "vee" hunter-killer formation.Click on the image for an expanded view.| WotYaThinkAboutThis |
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Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern. (You hit somebody with your fist and not with your fingers spread.) Heinz GuderianThe action described below is from a custom-made Steel Beasts ProPE scenario featuring a US Cavalry Plt tasked with filling a gap in a screen line.
Meaning that you should concentrate your Panzers for one mighty push in one direction and not distribute them over a large area. From WikiQuotes.
The Hunter-Killer Cavalry Platoon, as described in Armor magazine. (Click the image for an expanded view)| WotYaThinkAboutThis |
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America's Army 3 is near release. If you have a Steam account, you can download it now and play right away on June 17th. Please follow this link.The Army creates and distributes America's Army so that young Americans can virtually explore Soldiering in the U.S. Army like Soldiers experience it - as individuals and as members of teams. Through the Game's virtual experiences, young Americans can explore the Army from basic training at Fort Benning, Georgia, and medic training at Fort Sam Houston, Texas to operations in defense of freedom. Along the way, they can join elite Army units and experience the strength of Army teamwork, values and technology within an engaging environment. The game has become an online phenomenon, consistently ranking among the most popular PC action games played online. The games are rated T for Teen and can be downloaded free from various partners listed on the www.americasarmy.com site. They are also distributed at local Army Recruiting stations, ROTC Detachments and Army events.
In the America's Army game, players are bound by Rules of Engagement (ROE) and grow in experience as they navigate challenges in team-based, multiplayer, force on force operations. In the game, as in the Army, accomplishing missions requires teamwork and adherence to the Army's core values. Through its emphasis on team play, the game demonstrates these values of loyalty, duty, respect, selfless service, honor, integrity and personal courage and makes them integral to success in America's Army.
The Army launched America's Army in July of 2002, and has released major updates to the game every few months. These releases feature new technologies, missions, Army units and occupations. In keeping with the dynamic nature of Soldiering, the America's Army game will continue to expand and will allow players to explore the Army of today, tomorrow and the future. An entirely new version of the game, America's Army 3, will be released in 2009.
From America's Army website
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The Ka-50 is intended for low-intensity operations. It is not intended for and will NOT be deployed in an actual war. That is the Mi-28's job.Another, beta-tester (this one an actual AH-64 pilot), commented about the lack of RWR and the missions in which the Ka-50 might be deployed.From a post by GGTharos
The mission for which the Ka-50 is intended implies that the adversary will not be advanced enough or have the resources necessary in order to deploy radar-guided air defenses. Because of that, the aircraft is not equipped with any kind of defense against radar-guided threats.
From a post by AlphaOneSix
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The Marine Corps is wooing public school districts across the country, expanding a network of military academies that has grown steadily despite criticism that it’s a recruiting ploy.The US Marine Corps leading some innovation. Nothing new here, move on. Sometimes it appears that the USMC are they guys with the bigger fire in their feet when it comes to attitudes of change. I'm not surprised, but kudos anyway.
In DeKalb County, which includes part of Atlanta, protests by parents and threats of lawsuits began almost as soon as the school board announced last year that it planned to open a Marine Corps high school. The district wanted to open it this fall, but the approval process in Washington has delayed that. The district hopes to open the school in fall 2010.
Some degree of controversy is always good. Good debate about something new has to be a given.Critics like Mike Hearington, a 56-year-old Vietnam War veteran whose son attends Shamrock Middle School in DeKalb County, say the schools are breeding grounds for the military.
“To pursue children like they are is criminal in my mind,” Hearington said.
... in today's self-styled "advanced" countries, for the culture of war to be held in such high esteem is rare. Soldiers, war gamers, collectors of militaria, and even military historians know the score. At best, their culture is seen as a quaint leftover from a previous, presumably less rational, less utilitarian, and less humane past. At worst, it is denied, put aside, ignored, ridiculed, or denounced as childish "warmongering".The dangers of embracing opposition to anything military are only to be known when our enemies are too close to the gates of our cities.
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Point of Attack 2 (PoA2) is a simulation of modern warfare by Scott Hamilton that was made for the US Air Force Office of Scientific Research. It is a turn-based, tactical level simulation featuring regular armies (US, Russia, Iran, Iraq, Syria) and irregular forces.
The level of detail of PoA2 is very deep. The screen-shot above shows a Combat Phase Report window (you will have to click the screenshot to be able to read), where every move and fire is recorded. Taking into account that this simulation is used by the US Air Force, the algorithms used to solve fire and movement must be really top-notch.
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