Yeah, it looks fantastic. I get it. |
Thursday, May 7, 2015
IL-2 Sturmovik Battle of Stalingrad - I Came Here Just for the Maps
There is so much bad feelings around Battle of Stalingrad among long time flight simmers that is almost contagious. Due to my age, I limit my bitching to ten minutes a day (barely enough to deal with co-workers) and I try to enjoy the games as they are and not trying to vent about what they are not.
To my surprise, a flight simulator that at the beginning I didn't care too much about is becoming a staple in my virtual flying record.
Friday, April 24, 2015
Comms Restored
Yet again, and of all things, the blog has been the target of repeated hacking attempts.So I contacted Google and they suggested me to close the comment section until they figure out what was all about.
I think it's sorted out now.
I know I am not the most talkative and responsive blogger out there but I appreciate your input.
I think it's sorted out now.
I know I am not the most talkative and responsive blogger out there but I appreciate your input.
Keep your comments coming!
Cheers,
Monday, April 20, 2015
ArmA 3 - Sniper Shots Downhill
Now with the weapons resting in the Marksman DLC for ArmA 3 out I feel comfortable for some sniper training.
Sunday, April 19, 2015
Command Ops 2 - Economy of Force
According to the principle of force, a minimal of the total combat power should be applied to secondary efforts. To the "All American" (82nd Airborne Division) of the 1st Battalion/504 Regiment, it was hard to see themselves as part of a secondary effort. And ever harder to see their combat mighty as minimal.
The first hours of this Command Ops 2 scenario. The green, light blue and grey icons represent US, Luftwaffe and German Army units. |
Tuesday, April 7, 2015
The Shadows of Synneforos - ArmA 3 - AAR
Sunday, April 5, 2015
The Shadows of Synneforos - ArmA 3 - Briefing
For weeks we have operated from the high ground near Mt. Synneforos. In this area of operations, the invader found his patrols both increasingly inadequate in effectiveness and expensive in attrition. We fed from the neighboring villages, camped in the hills and moved, sometimes with borderline infamy against standard guerrilla tactics. We sabotaged, ambushed, stalked, sniped and thrived in waging assymetric war.
Friday, March 27, 2015
Scourge of War - Fox's Gap, AAR
This is from one of the two Fox's Gap scenarios in Scourge of War (Antietam expansion). This game has one of the best AIs in the market and is a hall of fame tactical war game. The setting is the American Civil War and the real life battle was fought just a couple of dozen miles from where I live.
Wednesday, March 25, 2015
Steel Beasts ProPE - Keeping the Screen Up - Part 2 of 2
The infantry out, commander and gunners' eyeballs stabbing the CV 90's sights. A battle position against enemy tanks is not simply occupied by infantry fighting vehicles. It is embraced and cared for as a limb. It is, after all, the last sight you may have of earth.
Battle position. The infantry in front is manning machine guns and Javelin missiles. The enemy vehicles were already arriving at a choking point in the background. |
Monday, March 23, 2015
Steel Beasts ProPE - Keeping the Screen Up - Part 1 of 2
When I watch at that enemy T-90 in the middle of their main reinforcement route, immobile but with a very alive main gun, even the clamor of the dead around me stop. The subjectivity in the principle of economy of force always is too often thrown as a shroud over tactical mistakes, even blunder. I sit tight in my CV 90/30 and mull over what has just happened.
The will to fight of my panssarijääkäri was never as tight as during the last 12 hours. A screen mission that lasted more than 12 hours has put us in the spotlight when the Russians started what it looked like a turning movement around our position.
The will to fight of my panssarijääkäri was never as tight as during the last 12 hours. A screen mission that lasted more than 12 hours has put us in the spotlight when the Russians started what it looked like a turning movement around our position.
Friday, March 20, 2015
Combat Mission: From Pinned to Berserk with the Evade Command
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