Monday, November 21, 2011
DCS Black Shark 2 - Sharks Go Downtown
Irregulars. The ragtags are outgunned and outnumbered, but they still have the luxury of choosing when and where to fight.
0500. Kutaisi, Georgia. The Russian Army is consolidating the gains of a blitz invasion. The Georgian Army has been almost overrun but hostile irregular forces keep popping up everywhere. The forward reconnaissance elements of a Russian forward detachment are at the outskirts of Kutaisi. Me and my wingman are attached to this reconnaissance patrol. We didn't expect to fight this morning.
Saturday, November 19, 2011
Squad Battles Red Victory - Dragging Men Uphill
Another 200 gallons of tough love from a Squad Battles' tutorial/boot camp scenario. :)
The game: Squad Battles Red Victory (WWII, tactical level, turn based)
The scenario: Bootcamp 1, Assault on a Fortified Position. Training scenario. Topic: fire and maneuver, use of combat engineers
The game: Squad Battles Red Victory (WWII, tactical level, turn based)
The scenario: Bootcamp 1, Assault on a Fortified Position. Training scenario. Topic: fire and maneuver, use of combat engineers
Wednesday, November 16, 2011
Getting Acquainted with "Battle Command"
Imagine commanding each platoon of a whole battalion over a hundred square kilometers 3D battlefield rendered like Google Earth ...
That's pretty much what I am getting myself into. Battle Command is a free multiplayer, real time, highly detailed tactical combat simulation from Historical Software Corporation.
That's pretty much what I am getting myself into. Battle Command is a free multiplayer, real time, highly detailed tactical combat simulation from Historical Software Corporation.
Monday, November 14, 2011
"Command" Naval/Air War Game to Nuke from Orbit
Admiral, something is watching our fleet from way up there ...
The passion of the group developing Command: Modern Air/Naval Operations knows no limit. Needless to say, looking forward to play this! :)
Cheers,
The passion of the group developing Command: Modern Air/Naval Operations knows no limit. Needless to say, looking forward to play this! :)
Cheers,
Sunday, November 13, 2011
DCS Black Shark 2 - My Shark is Short on Sensors (and Targets)
I learnt about the DCS Black Shark 2 upgrade at SimHQ.com. The upgrade was a surprise to many, including myself. I have been aching to get back into the Ka-50 for a while and now I have the perfect excuse.
Yesterday I took off to a CAS mission to find out how much my rotary wing skills have rusted.
Saturday, November 12, 2011
North German Plain 85 / Steel Beasts ProPE - Catching Up With the Enemy (Epilogue)
Wednesday, November 9, 2011
France '14 by HPS Simulations - Bewegungskrieg in World War I
France '14 (a John Tiller game published by HPS Simulations) is a grand-tactical/ operational level war game that covers the first year of World War I in the Western front.
North German Plain 85 / Steel Beasts ProPE - On Roadblocks and Thoroughfares (PL Mohawk Middle and South)
The enemy invariably attacks on two occasions: when they're ready and when you're not.
From Murphy Laws of Combat
The smoke billows and the sound of tank main guns blasting at the north of the battlefield, made panzergrenadiers elsewhere in PL Mohawk wary about their retreat routes. The few in command of those men wondered how many of those very tanks firing over there would cover their retreat or shoot their rears.
From Murphy Laws of Combat
The smoke billows and the sound of tank main guns blasting at the north of the battlefield, made panzergrenadiers elsewhere in PL Mohawk wary about their retreat routes. The few in command of those men wondered how many of those very tanks firing over there would cover their retreat or shoot their rears.
Sunday, November 6, 2011
Saturday, November 5, 2011
North German Plain 85 / Steel Beasts ProPE - The Futility of Battle Position 1
Good commanders lay out their plans from maps pinned to walls, great commanders lay out their plans from the saddles of their horses.
To everybody's relief, the Soviets had planned to move near Coppenbrugge, just where battle position 1 (BP1) was waiting for them. But the cost of the first engagement was to be high ...
To everybody's relief, the Soviets had planned to move near Coppenbrugge, just where battle position 1 (BP1) was waiting for them. But the cost of the first engagement was to be high ...
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