Thanks to "fatty" for the heads up on this one.
The guys at SimHQ are a great group if you are interested in cooperative ArmA 2 online gaming. Everybody is welcome to participate, check details on how to join at SimHQ. Missions are damn interesting from the tactical point of view and a lot of fun. This one is a raid that has a lot in common with the recent news headlines! :)
Salute, SimHQ!
Saturday, May 14, 2011
Sunday, May 8, 2011
Panzer Command Ostfront Wins the Race: Demo Out, Release Next Tuesday!
Not that Battlefront (Combat Mission) and whatever was left of Koios (Panzer Command) were actually competing with each other. At least their upcoming tactical wargames were competing for my attention. ;)
Played that demo a lot and found it amusing that to get an experience similar to the original Combat Mission you have to play a game not from Battlefront but from Koios ...
Some screenshots of one of the demo scenarios included.
Played that demo a lot and found it amusing that to get an experience similar to the original Combat Mission you have to play a game not from Battlefront but from Koios ...
Some screenshots of one of the demo scenarios included.
Sunday, May 1, 2011
Bin Laden Dead!
It's all around the news right now ... the CIC to speak shortly.
Great news!
Bin Laden was killed inside Pakistan (Abbottabad, see map below) by an special operations forces team.
View Larger Map
Cheers,
Great news!
Bin Laden was killed inside Pakistan (Abbottabad, see map below) by an special operations forces team.
View Larger Map
Cheers,
ArmA 2 - There is turret down and then there is CIV turret down!
Virtual armor commanders know well the advantages of the turret-down position. Basically used for observation, it allows the commander to watch over a crest with the armored vehicle fully protected from enemy fire and (hopefully) observation.
ArmA 2 is no armor simulation, but nonetheless I took an M2A3 Bradley for a training exercise on turret down positions ...
![]() |
| The turret of an M2A3. The thing on top of the turret, to the left of the screenshot is the commander's independent viewer (CIV). Note how the CIV is higher than the gunner's acquisition system (also on top of the turret, near the AT missile launcher). |
Monday, April 25, 2011
F/A-18E Addon for Flight Simulator X, by VRS Products
I am always inspired by Jomni's stories and pictorials of simulated flight in Flight Simulator X (his site is in the blogroll), and when I saw the F/A-18E addon (AKA "Superbug") by VRS Products at my local BestBuy I just couldn't resist.
Sunday, April 24, 2011
Monday, April 18, 2011
Close Air Support - Dive Bombing with the Ju-87B "Stuka"
Dropping JDAMs from the DCS A-10C in close air support missions can be challenging. But all the gadgetry of this aircraft makes WWII close air support look archaic ... Or does not? I just needed to try the old way.
It's not a derailed train of thought ... it's exploration of warfare through the ages! Just kidding. Something is derailed, without thought or train ...
Short interruption in the other scheduled blog entries: Ju-87B (AKA "Stuka"), close air support by dive bombing.
Sunday, April 17, 2011
500 Entries!
I'm not a guy driven by numbers and stats, but this given that 500 blog entries sounds like a mini-milestone I wanted to stop a little and thank you for reading this blog. You are the fuel that moves this engine and I am thankful for having such a wonderful readership.
Cheers,
Cheers,
Friday, April 15, 2011
The Whole Theater of Operations at a Glance
Off topic ...
A couple of months ago something killed my good old XP computer (an aborted Windows update or a bad MSVisualC++ runtime installer part of a game package, don't know exactly). I finally resurrected this old bad boy, which happens to be connected to two monitors ...
I didn't remember how much it helps me to have all the counters in one screen. This scenario is for a campaign waged in the north-south axis. My two monitor setup would not that good for an east-west axis.
I think I need one of those big flat screen TVs instead ...
Cheers,
A couple of months ago something killed my good old XP computer (an aborted Windows update or a bad MSVisualC++ runtime installer part of a game package, don't know exactly). I finally resurrected this old bad boy, which happens to be connected to two monitors ...
![]() |
| Rise of Prussia, by AGEOD. Saxony, you will be getting it! |
I think I need one of those big flat screen TVs instead ...
Cheers,
Wednesday, April 13, 2011
DCS: A-10C Warthog - High Payoff Target at Nal'Chik - Part 1
(In case you are wondering: no, the tacky narrative is not included in the simulator.)
In the twisted power struggles between warlords, alliances shift unpredictably. Overextended over these lands of eternal conflict, the Coalition forces were walking the thin line between calculated risk and gamble. The region south of Mozdok was under control of a handful of chiefs that more or less were aligned under the same hatred for their northern cousins, whom they considered extremists. Friendly to the Coalition forces, the southern combatants provided a comfortable buffer zone and allowed the Coalition forces to focus their counterinsurgency efforts elsewhere.
A late September incursion into this buffer zone by a hundred northern insurgents unmasked the feeble state of the loyalties.
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