This time, infantry guns (7,5 cm le.IG 18) were brought up and used in a direct fire role.
The north of Shilovo takes a great pounding from the infantry guns. |
At times, the fire support was too close to my soldiers. In this screenshot, a round explodes just in front of this grenadier. |
A panoramic view of the operations in the north of Shilovo. My troops gained a substantial foothold on the town. |
Combat in the nearby forests was not pretty. The Reds apparently had the area completely pre-ranged and my men had to endure attacking through a wall of Soviet artillery shrapnel. |
Unable to bring up heavy weapons or call artillery, the fight was though for my men. Eventually, one Soviet position was taken. |
German soldiers pushing forward after defeating a Soviet counter-attack. |
Cheers,
That was several battles or just one, because sounds awesome that ammount of attacks and counterattacks, with that change in the climate. I have to go back to the Mius!
ReplyDeleteHi Marco,
ReplyDeleteGood point! It's 3 battles, indeed.
The beauty of this game is that it allows just one, seamless story. :)
Cheers,
Quite impressive ! Thx, Koen
ReplyDeleteI've just been reading Glantz on these operations; I didn't know where the Mius river was before and may well have to buy the game now. Would you say the engine is significantly different from earlier iterations or is it a more incremental improvement?
ReplyDeleteFor your consideration.
ReplyDelete