The delivery format is entirely digital and the DRM is non-intrusive (based in serial numbers). The offerings menu is a bit convoluted for my taste: one free, base engine and add-on modules which cost between $30 to $35. It looks like Panther Games is going the same route as Eagle Dynamics in terms of content/modules. In terms of content, one can only hope the Panther can soar as high as the Eagle in terms of productivity. Tongue in cheek ... But check out the next paragraph.
I got the so-called "Commander Pack 1" for $50, which includes all the modules available so far. Although from a previous version of the Command Ops engine I already own most of the scenarios (or similar versions of them) in the Command Ops 2 module packs, there are some nice new content in one of the module packs (The Cauldron): North Africa scenarios on Battleaxe, Brevity and Crusader in North Africa. The lack of enough totally new content may put off some of you. Just make sure that you check the new engine (free download) to see if it is worth your money. For me, it was a no-brainer. But I am a big fan of this game system.
|Right click and open in a new window for a better view. Another new feature: map overlays. This one shows terrain control. Overlays only work when the game is paused.
|Right click and open in a new window for a better view. Another overlay type: enemy anti-armor firepower. It looks like these Pz and PzG will need some serious arty support to make it through Stavelot.
|At a high level zoom, some subordinates (companies) are not represented by counters anymore. Ideal for the "big picture" grasp of the situation.
As with any software of this complexity, I noticed some oddities like the game slowing down when a HQ unit is selected and I could not get the messages window to work properly. I'm confident that these issues will be fixed soon.