Thursday, January 2, 2014

Steel Beasts ProPE 3.0 - The Battle for Tskhinvali: A Humble Foothold (1 of 2)

Tskhinvali, day one of the Second Russia-Georgia War. Tskhinvali is so close to the South Ossetia-Georgia border that a Georgian soldier could spit from his outpost and hit the outskirts of the strategic city. This is the hot spot where from the first war was triggered, but things are unfolding a bit different this time. The Georgians are now attempting to reach the Roki tunnel or at least to achieve a good blocking position against Russian forces using it.


The fake Second Russia-Georgia War, yet again. This time brought into virtual life with Steel Beasts ProPE 3.0. In this custom-made single player scenario, I am in command of a platoon of 3 Georgian T-72M1 tanks. Many thanks to DarkAngel for his Tskhinvali map. 



The Georgian forward detachment has been operating since the early hours, chugging along the plains south east of Tskhinvali. By mid morning, poor maintenance, bad logistics and just plain bad luck had paid more than a visit to the group. The Georgian humble force can barely afford the luxury of attrition but the inconvenience of arriving to the border in such a bad shape is no deterrent for the tankers and soldiers.  

The objective of this mission is to seize the cross roads labelled as "Objective Parma" in order to secure a route towards the Roki tunnel (north of the area shown here) without getting engaged with South Ossetian or Russian forces present in Tskhinvali. At the mission start, the tip of the Georgian spear (3 T-72M1 tanks and two platoons of infantry) have just bumped into a weak Russian detachment (likely from the "peacekeeping" force the Russian maintain in Tskhinvali). Two Russian T-72B tanks have been spotted at the bottom of the slopes of the Caucasus mountains. The Georgian forces (blue icons) are in flat terrain, ideal for tank warfare.

As a commander of the Georgian tank platoon, the first thing to consider is that the Russian T-72Bs outclass our T-72M1s in fire control and armor. At the start of the scenario we are behind a patch of woods that provides us with concealment. Emerging from the cover of the trees means to get immediately engaged in a brutal (and likely short) close range (2 km or so) shootout, exposing our flanks and pointing not enough muzzles to the enemy. Shooting and scooting from a corner of the woods is not an option because of the ridiculously slow reverse speed of the T-72M1. Indeed, the T-72M1 reverse gear appear to be designed to just park the damn thing. If you have the patience to endure it, that is.

My first instinct is to restore distance between us and the Russian tanks with a wide flanking maneuver that puts us out of reach of their gunnery (note the black path coming out of the Georgian tank platoon). All distance gains will be then given away slowly by a careful westward movement in which we will need to find a good firing position. The "attack by fire" symbol in the above map is an estimation of where I expect to have my tanks in a good hull down position, according to my estimate. I chose the right flank because a reconnaissance BMP-2 (northmost blue icon) has managed to sneak unmolested into a position near my planned attack by fire.

On route towards the enemy's flank. Despite the 3.6+ km separating us from the enemy tanks, they kept shooting. The majority of their rounds fell very short and a very few of them managed to make it within 100 meters of us. I argue that our high speed may have saved us from a lucky shot.

Shortening distance. I completely misread the map and the only good hull down position with a LOS on the Russian tanks was some 700 meters of the enemy. In this screenshot, I am in the commander's position trying to take advantage of the height of the turret's top to take a look over that small crest. According to my estimate, the enemy tanks are located in that tree line behind the small elevation in the foreground.

Stay tuned for part 2.

Cheers,






10 comments:

  1. Interesting read as usual, waiting for the second part!

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  2. Great read! Always love your SBPE stuff. DarkAngel's maps are the best. Is this one for public download? It looks pretty good.

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  3. I really enjoy these Second Russian-Georgian War posts. Someday I want to see a campaign map with all the engagements!

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  4. Thanks for your comments.

    Anonymous, this map is available to the public at:
    http://www.steelbeasts.com/Downloads/p13_sectionid/253/p13_fileid/2525

    Hi Doug,
    The battles are spreading out! I will have to come out with something.

    Cheers,

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  5. I'm interested that you don't seem to have done a huge amount of planning during the planning phase. Looking at the map I'm not sure there is a ton you could do, but I'm curious if you're finding yourself planning more like this in other scenarios, or that you generally plan a lot more? I'm working out what seems to be a best approach for me as I get back into this sim.

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  6. The first image is one of the best video game tank images I have ever seen. Nice poser shot!!

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  7. Hi Doug,

    I have 3 tanks and not too many options. :)

    Hi Ranger,

    The T-72 is not a bad looking tank. :p

    Cheers,

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  8. HI JC!

    Your Scenario likes very good! Where can i download it? I like scenarios with the T-72M1 Tank! But i cant find any more! Thanks for help!

    Greetings

    Lt.Krüger

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  9. Hi Lt.

    Thanks for your comment.

    This is a really silly/short/nimble caricature of an scenario. Are you sure you want it?

    Write me at realandsimulatedwars at gmail dot com and I will send it to you.

    Sorry I can't place the file at steelbeasts.com, but I asked for my membership there to be suspended.

    Cheers,

    JC

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  10. Hi JC!

    Thank you! I send a Mail to you!

    Greetings

    Lt.Krueger

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