Monday, December 27, 2010

Squad Battles Modern War Released, Me Wanting a Day Off

Monday, 0800. I've just installed Squad Battles Modern War. Want to stay, but gotta go to work. Is there a suckiest time of the day (early morning of a weekday) and day of the week (Monday) to release a great game? :)

Completely blown away by this game. Plenty of interesting scenarios. There is one scenario about the assault on Dahaneh. I've looked for any type of tactical narrative about that battle almost everywhere and now I'm wargaming it. It doesn't get any better.

Please click the image for a better view.
Gotta go, fellows. Looking forward for the evening. :)

Cheers,

10 comments:

Blunt Force said...

Got mine this morning!

Mike said...

Can you guys explain to me how a modern hex based video game works?

Most modern conflicts are non-linear; I wouldnt be able to see them being played out through virtual hexagon representations of land...especially since most engagements in modern conflict are enemy based, not terrain based.

I'm always into modern stuff, becaues of my background.

Can someone get a good review going? Maybe a youtube video? I'd like to see it before I spend some of my $ on a game I might possibly dislike.

Thanks

Dimitris said...

And you can instantly tell it's a JT game :)

Anonymous said...

Interesting.
Some questions, pls:
* "Completely blown away": Why the enthousiasm about this game ?
* "Tactically interesting scenario's" - if someone writes this (and even more if you write this, JC), then I get even more curious: could you give an example maybe (hmm, you probably will publish more about this game later, no ?)
* Could an Steel Beasts-simmer (= real time sim), who is interested in infantry, have fun with such a hex based game ?

THX, Koen

JC said...

@Mike,

There is no such thing as a MODERN-hex-based video game. :)

The only video I could find about these turn based Tiller games:

http://www.youtube.com/watch?v=KEhhLM6wfyE&feature=related

It's a different game (each icon is a company/battalion in the video) but the turn-based mechanics are very similar.

Cheers,

JC said...

Ah Koen, stop asking the right questions! Will ya? :)

Completely blown away on several grounds:
-Setting is on a very recent and on a war we are still fighting
-Scenarios ranging from "Ambush Alley" (Nasiriyah), Operation Anaconda, Operation Phantom Fury all the way to Dahaneh. Where else can you wargame ALL these settings at the small unit level?
-OOB and scenario editor that will let me create and experiment with my own tactical quagmires
-Known game engine allows me to focus on tactics rather than on rules (old dog doesn't learn new tricks) :)

Tactically interesting: that's a personal perspective. I reckon that I tend to over-analyze everything and that I am prone to dig too much into a simple tactical situation. Off course your mileage may vary. I will be posting more about this game (busy right now with War in the East), stay tuned.

Hex-based games, real time simmer: at the end, there are different formats for the same tactical goodies. Would I prefer playing the scenarios in Modern War in a real time, 3D engine? You bet! But so far this engine offers a perspective, level of detail, computer opponent and scope (in the amount of units you can command) that you can't find in other wargames like Combat Mission Shock Force.

Cheers,

Mike said...

I'm interested

When will we see a detailed review? Maybe some basic stuff for those of us new to John Tillers work...like all of those buttons on the top of the screen?

Thanks

Anonymous said...

I still just cant see how much this game adds in comparison to the "long war" IronX mod. Are there any features that makes this installment more suitable for the "Modern" setting?

/Pergite

JC said...

@ Mike,

I will try to review it after I'm done with the review of War in the East.

@ Pergite,

I heard very good things about IronX's mod but unfortunately I never got to try it. :( BluntForce? What's your view on this?

Cheers,

JC said...

Mike,

BluntForce has a Squads Battle video up at his site. It's a different title (Red Victory, WWII East Front), but the mechanics are the same.

http://bluntforcegamer.com/?p=3410

Cheers,