Sunday, January 10, 2010

Wargaming the Urban Fight

I was watching "The Fight for Fallujah" (Military Channel stuff included in this DVD) and after seeing the real footage of the combat during Operation Phantom Fury (screenshot at the left) I am once again floored at the complexity of the urban terrain. Not that I didn't know it was complex, ...

... just reflecting on how little a war game can do to model this type of fights.

This is another screenshot from the same DVD.It must take hours to move just two blocks.

This is an scenario I made for Battlefront's Combat Mission Shock Force (quite a success, it was downloaded like 25 times!) :) . The terrain is so clean and sanitized in this war game ...



Andrew said...

Ever tried the Insurgency mod for HL2?

JC said...

Hi Andrew,

Thanks for your comment and for dropping by the blog.

I heard very good things about that mod. I will try to get HL2 and download it to take a look.

This blog entry came a bit short. I was thinking in terms of traditional war games (computer or paper). It looks like FPSs have the upper hand when it comes to modeling urban combat.