Tuesday, September 18, 2018

JTS The Seven Years War

The newest addition to the John Tiller Software line up of historical war games brings you warfare during the Age of Reason.


For a better view, take a look at the video in YouTube.

Cheers,


Friday, September 14, 2018

DCS F/A-18C Air Refueling - Airspeed Changes, the Other Pilot-Induced Oscilation

This video I posted in YouTube a while back is my response to the widespread "practice, practice, practice" advice so frequent in the official forums.



It's not the widely accepted "practice, practice, practice" pseudo-aphorism what moved me to explore the topic in more depth. Truth be told, you will need to practice! It was actually the lack of pointers on what to look for while you practice.

Graviteam Tactics Mius Front / Raid DLC - The Long Flank

The professional pessimist in me kind of predicted this, but I chose to ignore the warning signs.


A short note on "Operation Star redux", now updated to the "Mius Front" standards as the "Raid" DLC.

Monday, August 20, 2018

Hot Battles of The Cold War - Armor Against Light Infantry (Steel Armor Blaze of War, Graviteam)

Heads up! I just posted a new video with Steel Armor Blaze of War gameplay.


I re-installed this great tank warfare simulation and I'm re-earning my way to top tanker via the quieter Afghanistan campaign. More armor vs armor warfare battles await in the other campaigns available!


Wednesday, August 8, 2018

History Channel Civil War: The Battle of Bull Run, Evans Scenario

Do you remember MadMinute Games? In 2004 they released Take Command Bull Run which is the precursor of the Scourge of War series.



Deprived of gaming the Battle of Bull Run, I decided to pull my copy of this old classic from the attic. It's showing its age, but the game play is still excellent. Join me in the video below for gameplay footage of the Evans scenario.

Sunday, August 5, 2018

Saturday, August 4, 2018

DCS F/A-18C Got AIM-120Bs

This week, Eagle Dynamics added AIM-120B missiles to the Hornet. In this blog entry, I am playing a mock up scenario in which I had the opportunity to use them for the first time.



Monday, July 16, 2018

REPOST: What if they gave a war and nobody came?

This blog has been around for a while. Some of the posts were and are more popular than others. It would be a pity for some of the new readers not to get a chance to read those posts. In that spirit, time by time, I'm going to be re-posting some of the oldies. Be advised, some of them are quite old and may contain inaccuracies, grammar and spelling errors.

I learnt the names of every wood and all the villages, I knew the contours of the hills and the shapes of the lakes in the valley. To see so much and to see nothing. We might have been the only men alive, my two signalers and I. And yet I knew there were thousands of hidden men in front of me ... but no one moved, and everyone was waiting for the safety of darkness.

P. J. Campbell. British artillery officer during World War I.

After 40 minutes of Combat Mission PBEM simulated combat against my friend Olav, I feel the quote above puts it very well.

This is all I knew about the enemy during good part of the battle. Red question marks are suspected enemy positions. The absence of enemy icons reflects that no contact has been made. Click the image for an expanded view.

The modern battlefield is a very empty one.

Cheers,

Sunday, July 15, 2018

CMANO - To Know Tactics, Know Technology

Please check out my latest video about learning tactics. I'm playing the Black Gold Blitz scenario from the Command Live series and I wanted to share some thoughts.


Kursk - Battle at Prochorovka - By Yobowargames

Finally got a chance to take a look at Kursk - Battle at Prochorovka, by Yobowargames.



This hexes and turns war game can be given the "lite" label because of the simple, no-fuss mechanics and game play.