Monday, February 8, 2010
Tank-Infantry Teams in ARMA 2: Securing a Foothold in an Urban Area (Part 1)
This is a brief after action report (AAR) of a USMC tank section-infantry squad team tasked with securing a foothold in the port town of Chernogorsk.
Saturday, February 6, 2010
The Battle of Mount Longdon from the Argentine Point of View
Click this image for an expanded view. Argentine forces are represented in blue and British forces in red.
This battle was one of the bloodiest of the Malvinas/Falklands War. Both British and Argentine forces fought bravely in a vicious night fight where even bayonet charges were seen.
The purpose of this entry is to share some notes from official after action reports by the Ejercito Argentino (Argentine Army) and other book sources.
Thursday, February 4, 2010
"Combat Mission: Afghanistan", an old video I found in YouTube
This one is from back in July 2009. Comparing this old video and the new screenshots at Battlefront.com, it looks like they worked very hard on the 3D models and skins. Bravo!
Cheers,
"Combat Mission: Afghanistan" Announced
These news I got from Wargamer.com. Please see the official announcement at Battlefront.com.
Not exactly "news" (the cat was out of the bag for a some time), but given how Battlefront manages this type of things (nothing is official until it hits the frontpage, no matter how much is discussed and acknowledged in their forums) we are now officially to get a new stand alone Combat Mission game set during the Russo-Afghan War.
According to Battlefront's announcement, this new game is a collaboration with an independent studio. The announcement also makes it clear that this is not a mission pack but rahter a stand-alone game that features new units and ... (are you ready for this?) ... a new "exit" objective type plus the sorely missed "water" terrain tiles. Utterly confused right now: are these two new features just modded objectives and newly skinned tiles? Or are they really new, hard coded new features?
At the time of this writing, Battlefront's official forums are down.
Disclaimer: Image above is property of Battlefront. Used here without their permission but assuming fair use. Please contact me at realandsimulatedwars @ gmail dot com for concerns or complains.
Cheers,
UPDATE: Battlefront's forums are back and CM Afghanistan has its own forum.
Not exactly "news" (the cat was out of the bag for a some time), but given how Battlefront manages this type of things (nothing is official until it hits the frontpage, no matter how much is discussed and acknowledged in their forums) we are now officially to get a new stand alone Combat Mission game set during the Russo-Afghan War.
According to Battlefront's announcement, this new game is a collaboration with an independent studio. The announcement also makes it clear that this is not a mission pack but rahter a stand-alone game that features new units and ... (are you ready for this?) ... a new "exit" objective type plus the sorely missed "water" terrain tiles. Utterly confused right now: are these two new features just modded objectives and newly skinned tiles? Or are they really new, hard coded new features?
At the time of this writing, Battlefront's official forums are down.
Disclaimer: Image above is property of Battlefront. Used here without their permission but assuming fair use. Please contact me at realandsimulatedwars @ gmail dot com for concerns or complains.
Cheers,
UPDATE: Battlefront's forums are back and CM Afghanistan has its own forum.
Wednesday, February 3, 2010
HistWar Les Grognards, Screenshots
Only 6 hours after placing my order, I received an e-mail with a download link and a "key" file (this file has to be placed in the main game folder). Installation was a breeze and without any problems.
I'm not going to pass any type of conclusion about this war game for the time being. The topic is unfamiliar to me and the game is very ambitious. If you are too much into graphics goodies (I heard Napoleon Total War is around the corner), this may not be the game for you. Please take a look at these screen shots I took last night while playing the first tutorial. Make sure to click the images to expand them and see the interface.
Please click "read more" for more screenshots.
I'm not going to pass any type of conclusion about this war game for the time being. The topic is unfamiliar to me and the game is very ambitious. If you are too much into graphics goodies (I heard Napoleon Total War is around the corner), this may not be the game for you. Please take a look at these screen shots I took last night while playing the first tutorial. Make sure to click the images to expand them and see the interface.
Please click "read more" for more screenshots.
Tuesday, February 2, 2010
"VBS2 JCOVE", A Free Taste of VBS2 Courtesy of the UK Department of Defense
Thanks Jens for the heads up on this free simulation based on VBS2! Please click on the "read more" link below for a short description, links and download information.
From the official website:
JCOVE Lite is a freeware game derived from Bohemia Interactive's VBS2 software - itself a derivative of Armed Assault but focused on simulated training for military purposes. JCOVE Lite was funded by the UK MOD to give the general public, particularly potential recruits, an idea of how the British military trained for combat as well as providing a more realistic combat simulation than your standard shoot'em-up. Overall it gives serious gamers an immensely modifiable platform to create, share and play their own missions using a huge range of British military equipment - from the humble Sig 229 to the legendary Challenger 2 Main Battle Tank. It is available for free from Armed Forces Careers Offices around the UK, as well as available to download publically for all registered community members at jcove-lite.co.uk.For downloading JCOVE Lite, you will first need through an easy registration process.
Cheers,
I Did Buy HistWar Les Grognards ... Did I?
Yesterday, I posted about the (maybe) release of HisWar Les Grognards.
After seeing the official forums being back to normal, and after reading that some people were actually playing the game, I decided to purchase it.
The order confirmation e-mail I received was a bit confusing. Take a look:
So, it looks like the game is still in pre-order status. Funny thing the e-mail says the boxed games are being shipped in January 2010.
I will update this entry tomorrow. I just wanted you to be aware that if you haven't pre-ordered the game already, it is unlikely you will be doing the ordering-paying-downloading-playing thing that you may be expecting.
I'm off to call back Visa, they just called informing me of some suspicious activity in my card. :)
Cheers,
After seeing the official forums being back to normal, and after reading that some people were actually playing the game, I decided to purchase it.
The order confirmation e-mail I received was a bit confusing. Take a look:
Hello Jxxxx CXXXXXX, thank you for shopping with HistWarGames.
You have ordered a game in pre order. It is not immediately available. The box Les Grognards and the box Les Grognards Collector Napoleon will be shipped in January 2010. However, once the game is available, you will be able to download and start playing "HistWar: Les Grognards"!
When purchasing the game in pre sale, the title of "Grenadiers HistWar" will be assigned to you. It will give you access to a private forum for support and exchange.
You have ordered a game in pre order. It is not immediately available. The box Les Grognards and the box Les Grognards Collector Napoleon will be shipped in January 2010. However, once the game is available, you will be able to download and start playing "HistWar: Les Grognards"!
When purchasing the game in pre sale, the title of "Grenadiers HistWar" will be assigned to you. It will give you access to a private forum for support and exchange.
So, it looks like the game is still in pre-order status. Funny thing the e-mail says the boxed games are being shipped in January 2010.
I will update this entry tomorrow. I just wanted you to be aware that if you haven't pre-ordered the game already, it is unlikely you will be doing the ordering-paying-downloading-playing thing that you may be expecting.
I'm off to call back Visa, they just called informing me of some suspicious activity in my card. :)
Cheers,
Monday, February 1, 2010
ARMA 2: Organizing a Squad into Groups with the Editor
I promise: just one more action-less entry before I head for the fields to test the tank-infantry teams mumbo-jumbo I have been writing ...
HistWar Les Grognard ... Released ... Almost ... Maybe ...
This Napoleonic game was to be released last night, at least for the brave souls who pre-ordered it.
Here is the link to the release announcement, but at the time of this writing the link is dead.
It is hard to follow the news of this game. Almost as hard as to play the demo.
Cheers,
New "Red Pill" Screenshots
Ladies and gentlemen, this naval/air war game will kick some serious ass. A new batch of screenshots has been posted this weekend at Warfaresims.com.
The stunning screenshots are the first batch from an scenario named "Cans Only".
This is a simple ASuW-centered scenario addressing a hypothetical surface engagement exercise in the western Pacific in the summer of 2010. Two USN surface action groups, one of them including the amphibious ship USS Essex, must reach the Tokyo-Yukosuka area. Two JMSDF taskgroups act as OPFOR and must prevent them from doing so. There is no land-based air support or submarines; both sides must make do with their surface ships and what they can carry onboard. The Japanese have an advantage in numbers, but the US has more Aegis ships and lots more helicopters. The setup is 2-on-2 groups so there are plenty of decisions to make!
More details and screenshots here.
Cheers,
The stunning screenshots are the first batch from an scenario named "Cans Only".
This is a simple ASuW-centered scenario addressing a hypothetical surface engagement exercise in the western Pacific in the summer of 2010. Two USN surface action groups, one of them including the amphibious ship USS Essex, must reach the Tokyo-Yukosuka area. Two JMSDF taskgroups act as OPFOR and must prevent them from doing so. There is no land-based air support or submarines; both sides must make do with their surface ships and what they can carry onboard. The Japanese have an advantage in numbers, but the US has more Aegis ships and lots more helicopters. The setup is 2-on-2 groups so there are plenty of decisions to make!
More details and screenshots here.
Cheers,
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