Last night I got a chance to start seriously testing a mission I assembled in the editor. It's a tactical surface water infiltration mission: a group of six NATO divers must secure intelligence assets caught in the middle of the blitz the Iranians discharged on the island of Stratis.
The thing that caught me during this first test was the immersion factor. I'm not a "bang-bang-boom-ooohhh" type of gamer. Indeed not a shot was fired before I called it a day. Neither I need a compelling narrative to enjoy a good scenario. But I was sitting there in the assault boat, with a storm throwing its last fists, and I cringed at the mission and all that has to be accomplished.
|Iranian infantry patrolling Stratis.|
|A good tactical diver doesn't hate bad weather. It welcomes it as the best of friends.|