tag:blogger.com,1999:blog-6055491912637469469.post8944258866756297512..comments2024-03-23T06:17:06.909-04:00Comments on Real and Simulated Wars: Short Stories from Small Wars II - ArmA 2 - Russian Army Maintenance Platoon Misses a Turn in Chechnya, Spetsnaz Team Cleans Up the Mess - Part 2JChttp://www.blogger.com/profile/00770262108283393835noreply@blogger.comBlogger19125tag:blogger.com,1999:blog-6055491912637469469.post-27336861507855405442012-07-08T20:19:27.565-04:002012-07-08T20:19:27.565-04:00Hi Desdinova,
Video, or it didn't happen ... ...Hi Desdinova,<br /><br />Video, or it didn't happen ... :)<br />Just kidding. No need to apologize, man. Take your time and fire a flare so we can share the video here in the blog.<br /><br /><br />Cheers,JChttps://www.blogger.com/profile/00770262108283393835noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-43103101499358468462012-07-05T11:00:41.804-04:002012-07-05T11:00:41.804-04:00Played through and recorded--but Fraps seems to di...Played through and recorded--but Fraps seems to dislike me. It only recorded in-game audio and my outbound mic transmissions, none of the other five players are audible through the half hour long mission (Or maybe I was just imagining them there)<br /><br />I may upload another playthrough assuming I can fix the sound issue. As for the mission, the AI seems to be the FBI to my local law enforcement, and only followed my orders when they felt like it. UPSMON script is not useful for High Command, though the guerrillas did well enough and ended up killing off every russian soldier in the town. <br /><br />The russian infantry anchored themselves in the town and spewed fire at anything that moved for a while, the BTR crew disembarked and charged into the woods west of the town. We commandeered the BTR and walked it east, took one casualty clearing the SPG technical when enemy forces further east filled the trees with automatic fire. The AGS-17 swept them out before we rushed south.<br /><br />I have to admit, my tinkering didn't amount to a better mission, but it was still a blast. You do bring up some quality scenarios, JC. My apologies that I bungled replicating it.<br /><br />Forward!Anonymoushttps://www.blogger.com/profile/16591251555683319385noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-77727536809429704252012-07-03T09:42:02.116-04:002012-07-03T09:42:02.116-04:00To the brave soul above who wants the scenario fil...To the brave soul above who wants the scenario file: please e-mail me at realandsimulatedwars at gmail dot com. I will get back to you with the scenario file.<br /><br />Cheers,<br /><br />JCJChttps://www.blogger.com/profile/00770262108283393835noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-44059137034480168192012-07-03T09:41:17.241-04:002012-07-03T09:41:17.241-04:00@ Desdinova: looking forward to your video, sir.
...@ Desdinova: looking forward to your video, sir.<br /><br />Cheers,<br /><br /><br />JCJChttps://www.blogger.com/profile/00770262108283393835noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-58003357410389601532012-07-03T09:40:44.260-04:002012-07-03T09:40:44.260-04:00Challenge accepted! :)Challenge accepted! :)JChttps://www.blogger.com/profile/00770262108283393835noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-75502797836591657572012-06-27T03:39:43.937-04:002012-06-27T03:39:43.937-04:00JC, I have no problems with a lack of polish. Like...JC, I have no problems with a lack of polish. Like you, I make my own scenarios, and run them out of the editor; I do not bother with intro scenes etc..Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-76720890607838411812012-06-26T14:39:26.339-04:002012-06-26T14:39:26.339-04:00Done some tweaking with the Urban Patrol Script, d...Done some tweaking with the Urban Patrol Script, doubled the enemy force, standardized the Spetsnaz weaponry to four AKS-74Us, one RPK-74, one SVD. Turns out giving UPSMON to the defending Russians wasn't the best idea--The BTR likes to disobey high command orders and drive into the woods to chase down guerrillas.<br /><br />Expect a video of DC doing a playthrough soon.<br /><br />Thanks, JC!Anonymoushttps://www.blogger.com/profile/16591251555683319385noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-78635014793336408692012-06-25T09:05:35.858-04:002012-06-25T09:05:35.858-04:00Hi anonymous,
Are you willing to deal with such a...Hi anonymous,<br /><br />Are you willing to deal with such an incomplete/unpolished throw of units? :)<br /><br />Cheers,JChttps://www.blogger.com/profile/00770262108283393835noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-70089389160859370382012-06-25T03:51:00.144-04:002012-06-25T03:51:00.144-04:00Could you post this scenario up somewhere? It look...Could you post this scenario up somewhere? It looks most interesting.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-40749559018413493342012-06-25T00:20:02.568-04:002012-06-25T00:20:02.568-04:00Hi Desdinova,
Own forces:
-Spetsnaz team
- 2 X Ru...Hi Desdinova,<br /><br />Own forces:<br />-Spetsnaz team<br />- 2 X Russian Infantry Squad: (-) SL, R, MGer, Gren<br />-Russian Infantry Squad (-): SL, R, 2 x MGer<br />-BTR-90<br />All the above except for the Spetsnaz team are commanded using the High Command (subordinate and commader) modules. The squad of infantry with two MGers simulates MGs taken from the maintenance convoy assets.<br /><br />Enemy Forces:<br />- 6 x Insurgent teams, distributed around the positions shown in the intel template of the first post entry. I used a placement radius of 500 meters for each team to add variability. Wondering if using the "urban patrol script" would have made the mission more interesting/challenging.<br />- SPG-9 mounted in UAZ. This one pretty much in a fixed position at the crossroads.<br /><br />Cheers,JChttps://www.blogger.com/profile/00770262108283393835noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-65704555965471899162012-06-24T15:50:37.979-04:002012-06-24T15:50:37.979-04:00Ready and waiting, JC. Looking forward to it.Ready and waiting, JC. Looking forward to it.Anonymoushttps://www.blogger.com/profile/16591251555683319385noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-20173971816303291062012-06-22T07:54:50.781-04:002012-06-22T07:54:50.781-04:00OK Desdinova. I will post here the OOB for both en...OK Desdinova. I will post here the OOB for both enemy and own forces when I get home tomorrow (business related trip)<br /><br />Cheers,<br />-Posted from my tablet-JChttps://www.blogger.com/profile/00770262108283393835noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-42849897316791241342012-06-21T01:55:24.677-04:002012-06-21T01:55:24.677-04:00Pros we definitely are not. We can run a coop run...Pros we definitely are not. We can run a coop run as soon as I we get six guys free, which shouldn't take long. If you're willing to give me a rough idea of how many combatants each side has, I'll be able to better replicate your mission. Or you can e-mail it to me (you can find the e-mail address in one of our old e-mails or by checking my blogger profile) and I'll rip it apart and just edit in more player slots.<br /><br />When are you planning to try another one of these small wars missions? If you're willing to test the Operation Arrowhead editor and do a bit of scripting, you can replicate an interesting action from the Soviet Afghan War. I replicated the combat action at Kirgak once (Map 12 if you have the book by the Russian General Staff) by scaling it down to about a platoon sized engagement.Anonymoushttps://www.blogger.com/profile/16591251555683319385noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-63134407274096581242012-06-20T20:30:46.512-04:002012-06-20T20:30:46.512-04:00Thanks for your comments, gentlemen.
Desdinova: t...Thanks for your comments, gentlemen.<br /><br />Desdinova: that's an awesome idea. I would like to see the pros doing it (you meant coop?)<br /><br />Phaeden: How are you? Started at around 0520 and ended at 0740ish. Yeah, I'm that slow. :p<br /><br />Cheers,JChttps://www.blogger.com/profile/00770262108283393835noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-42759310985857539882012-06-20T16:25:38.229-04:002012-06-20T16:25:38.229-04:00Awesome AAR
How long did the whole mission take y...Awesome AAR<br /><br />How long did the whole mission take you?Phaedennoreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-20655298429152562432012-06-20T13:17:52.481-04:002012-06-20T13:17:52.481-04:00Also, are those Insurgent/ChDKZ troops you were fi...Also, are those Insurgent/ChDKZ troops you were fighting? Not many people know how to switch the in-game factions like that. Kudos.Anonymoushttps://www.blogger.com/profile/16591251555683319385noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-46050326383874747852012-06-20T13:16:27.458-04:002012-06-20T13:16:27.458-04:00Good to see you made it out. I created a renditio...Good to see you made it out. I created a rendition of this myself, though I created a seemingly endless twisting synchronized series of waypoints for the AI to follow--not the best idea when HC Module is available. <br /><br />DC played it, though ACE2 changed our weaponry to AK-107s and AS VALs. I recall most of the infantry being wiped out, but the BTR and two supply trucks making it to safety. <br /><br />Anon, look for RU, then the unit type drop down. It should be Men (Spetsnaz) right next to Men (MVD). <br /><br />Arma 2 does have skill levels for the units right off the bat, making Spetsnaz on level with any other SF unit in the game in terms of skill (Accuracy, target acquisition times, audacity/aggressiveness, and fieldcraft.) They're second only to Force Recon (Due to the firepower they carry) and MVD (Spetsnaz get a 90% skill rating, while MVD get 100% and plenty of medium to long range firepower).<br /><br />The Russian Army, mostly being conscripts really have to rely on suppressive fires, since they're not incredibly accurate or aggressive. <br /><br />I recall our BTR having a few close calls, in one case an RPG flying a foot or so over the turret and hitting the ground behind it. <br /><br />If you're alright with it, I'd like to record a playthrough (With some tweaks based on your AAR here) and give it a go (This time with the power of High Command at my Team Leader's disposal. <br /><br />Beyond that, excellent content as always, JC.<br /><br />Forward!Anonymoushttps://www.blogger.com/profile/16591251555683319385noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-70526540989424909942012-06-20T07:12:38.203-04:002012-06-20T07:12:38.203-04:00Thanks for your comment.
Likely you have them. Go...Thanks for your comment.<br /><br />Likely you have them. Go to the editor and insert group (F2) and then under OPFOR you will see a Spetsnaz squad.<br /><br />Cheers,JChttps://www.blogger.com/profile/00770262108283393835noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-65366587529931302362012-06-20T06:43:23.292-04:002012-06-20T06:43:23.292-04:00great post... question: is this Spetsnaz squad a m...great post... question: is this Spetsnaz squad a mod ??.. I have the vanilla ARMA 2 and have not seen these dudes... thanks very muchAnonymousnoreply@blogger.com