tag:blogger.com,1999:blog-6055491912637469469.post2398415725419919424..comments2024-03-23T06:17:06.909-04:00Comments on Real and Simulated Wars: Strategic Command WWII: War in Europe - ReviewJChttp://www.blogger.com/profile/00770262108283393835noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-6055491912637469469.post-69168652848552279772017-04-15T16:13:47.086-04:002017-04-15T16:13:47.086-04:00Hexes are the only way to discretely and evenly di...Hexes are the only way to discretely and evenly divide up a plane, they are an excellent thing and there is a reason board wargames have been using them for well over 50 years.<br /><br />As for the scale, it is grand strategic. It is no more or less realistic than operational or tactical scale. It is silly to say one scale "can't represent the complexities of warfare." Each scale shows different things. An operational level game with 1 day turns or even worse, 4 hour turns certainly isn't going to represent the complexities of production, research, logistics, etc. Each scale is different and shows different aspects of war. This is grand strategic. If you don't like the scale, fine, but realize it is other people's favorite scale.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-2458621617050075892016-12-02T08:06:59.292-05:002016-12-02T08:06:59.292-05:00I have to agree with Chris Adamus, and also take i...I have to agree with Chris Adamus, and also take it one step further. Hexes are a bad idea, and not just at this scale. It's an unrealistic leftover from the day of physical board games, and is totally unnecessary today, when wargaming on computers.Johannoreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-30582137779753868992016-12-01T20:41:58.338-05:002016-12-01T20:41:58.338-05:00I am on the fence about this game. Anyone love it...I am on the fence about this game. Anyone love it? Anyone hate it?Chrishttps://www.blogger.com/profile/08330448155557009702noreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-30463509256519073742016-12-01T08:35:58.443-05:002016-12-01T08:35:58.443-05:00In my experience Strategic Command (i've playe...In my experience Strategic Command (i've played SC1 and SC2) has the best AI in those type of games. It's actually working and can be a challenge. At least that's worth something :)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-39212757538859669992016-12-01T04:08:39.633-05:002016-12-01T04:08:39.633-05:00Yes. To this I can agree. But then there are bette...Yes. To this I can agree. But then there are better offers for IIWW themed chess-like games and for free e.g. Open General :)<br /><br />I hope one day we will see Panzer Campaigns and TOAW 3 with new processing engines allowing for semi_control of units (letting AI control some/all units but setting objectives for them).<br /><br />Chris AdamusAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-36700931783211653952016-11-30T09:11:38.946-05:002016-11-30T09:11:38.946-05:00I don't think this is anything more than a gam...I don't think this is anything more than a game, Chris. It's not military simulation, but rather more complicated chess with historical backstory.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6055491912637469469.post-67682058154692225102016-11-30T08:52:59.303-05:002016-11-30T08:52:59.303-05:00I voice my opinion again. Hexes at this scale are ...I voice my opinion again. Hexes at this scale are a bad idea. The complexity of a warefare cannot be represented on 30 miles per two weeks turn. All the subtle details of success vs failure are lost. <br />How can the complexity of a Market-Garden or Invasion of Sicily be represented on a Corps/Army scale?<br /> <br />No matter what is happening (the engine) in the background it will only be frustrating in the end if you are serious about wargaming. You simply will not be able to conduct normal military planning in this scale and the scale cannot represent the reality (turn game basis apart).<br /><br />Chris AdamusAnonymousnoreply@blogger.com