Rule the Waves is a gem of game design. It's scope is engrossing, it's simplicity is a treat. You get yourself into building ships, fleets and navies with a few clicks. You them take your sailors and admirals into desperate battles for sea supremacy. You win, you lose, you are playing. My question is, are you taking this game to places where it can deliver its full potential?
If you are naval warfare junkie, I bet you are.
If you are like me, a total noob in naval affairs, I am guessing not.
Enter this fantastic book by Norman Friedman.
This book is available from Amazon (US) and from the description you can see that its THE book to read while playing "Rule the Waves". The contents of the book look like the manual for the game ...