The scenario: quick battle, T-62 platoon (player) supporting armored infantry platoon vs mujahideen infantry (computer). The Soviet-Afghan War.
Armor, the decisive maneuver formation to be used in mass against NATO's best. Here used in penny packets against these barely fed fanatics. I am in command of a T-62 tank platoon, supporting Soviet infantry forces in a sweep operation.
|View from the commander's position. The loader is visibly focused.|
It was to be the quintessential cake walk. The enemy may have some anti-tank weapons, but it was infantry ... And the terrain was open.
Our comrade infantry men were in front of us and quickly got into contact. Our fire support can't be delivered through them, so I steered my platoon to the right in order to gain an open field of fire against the enemy positions in front of our infantry.
|The view from the gunner's sights. Two BMPs and our infantry (red dots) still block our field of fire against the enemy in the far background. We are moving to the right at full speed.|
|Now with a clear field of fire, shooting everything we have. We could barely see the enemy.|
The quick battle ended too fast (I forgot to extend the duration during the set up) and despite heavy infantry casualties, we scored a victory. The following screenshots are from the detailed AAR.
|The mujahideen had prepared trenches for this desperate defense in the open. Note some of them moving forward from their positions.|
|This BMP has been shot at by low caliber weapons and survived. The one in the background is a different story. Note the mujahideen HMG in the left.|
|This was a catastrophic loss. Could not find out what took out this BMP.|